Broadcast & Scenic Mapping

Projection mapping for broadcast scenic design

MELT EVERYTHING develops projection-mapped scenic environments for producers, fabricators, and broadcast teams, with content built around physical geometry and camera views.

Planning

Design for the surface and the camera

Align the visual team, scenic fabricator, lighting designer, camera crew, and projection team before the final surface is built. Geometry, finish, lens position, and ambient light affect the result.

Selected Work

Relevant MELT case studies

Explore the scope, collaborators, and visual approach documented in each project.

Riot Games Tree Mapping

Projection mapping onto scenic tree forms for a camera-aware gaming and entertainment environment.

Production

From brief to show day

Geometry and alignment

Build the content template around the fabricated surface and projector plan. Confirm masks, overlaps, blend regions, and the visible camera angles before rendering.

Show states and testing

Define the visual states required by the show, including transitions and standby looks. Test exposure, contrast, and motion with the cameras and lighting that will be used on the day.

Related Work

Compare related services and production examples for your event.

Questions

FAQ

What makes broadcast projection mapping different?

Broadcast projection mapping needs to consider camera exposure, lighting balance, flicker risk, surface finish, content contrast, and how the mapped surface reads from specific angles.

Can projection mapping work on scenic objects?

Yes, if the object geometry, projector position, viewing angles, and content template are planned together before final animation begins.

Who should be involved in scenic projection planning?

The visual design team, scenic fabricator, lighting designer, AV or projection team, producer, and camera team should align early.

Next Step

Build the visual system around the event

MELT EVERYTHING creates projection mapping, concert visuals, VJ systems, LED content, immersive environments, event media, and brand activation visuals for artists, agencies, venues, festivals, and corporate teams.