The Pentagon
3D character and worldbuilding work with a cinematic immersive visual language.
XR & Virtual Environments
MELT EVERYTHING develops 3D environments, character systems, and visual content for XR concert concepts, virtual production, and immersive brand worlds.
Planning
Establish the creative direction, camera views, asset requirements, and final playback or rendering pipeline before production. Distinguish rendered content from assets that must run in real time.
Selected Work
Explore the scope, collaborators, and visual approach documented in each project.
3D character and worldbuilding work with a cinematic immersive visual language.
3D asset system, character content, and launch imagery for a digital-native world.
Motion capture, character rigging, and campaign visuals for an NFT and entertainment project.
Immersive brand world and event media built around digital identity and experiential storytelling.
Production
Agree the environments, characters, animation, and textures required for the experience. Define the review format and the asset handoff with the receiving production team.
Plan how the environment reads on the stage, through the camera, and in any edited release. Treat live operation and final rendered deliverables as separate items in the scope.
Related Work
Compare related services and production examples for your event.
Questions
XR concert visuals use 3D, realtime, spatial, or virtual production techniques to extend a performance beyond traditional flat LED or projection content.
Yes. MELT can support 3D visual development, character systems, worldbuilding, launch content, and event media built around digital environments.
Not necessarily. XR can extend live visuals, create digital twins, add virtual content layers, or support hybrid campaigns around a physical event.
Next Step
MELT EVERYTHING creates projection mapping, concert visuals, VJ systems, LED content, immersive environments, event media, and brand activation visuals for artists, agencies, venues, festivals, and corporate teams.